There’s a new build!
Here are some additions:
- New char – Morgana
- Character reactions – hurt when hit, dance when won
- Impact – effects happen in the right frame and not at the end of animation
- Menu system – Main menu and in-game menu, plus pause (still a bit buggy there)
- Score system – counting of wins, and resetting of the stage.
- General cleanliness – auto-destruction of unused items, dynamically-written scripts for character control, for future implementation of character selection
- Last but not least – the background is animated 😀 Yay!