Warning: No game update ahead!
I’ve decided I won’t post any game versions until I have one that is fun and without any major bugs.
Instead I’m updating programming stuff to do, it’s mostly for me. Yes boring yada yada…
Stuff I added:
- Fixed jumping animation to corrospond to gravity.
- Fixed clean animation switch when landing.
- Improved gravity to be more life-like
- Improved sprite size so they show better graphics
- Added a second character – Morgana and her Walk animation.
- Did some animations… Morgana Stance/Walk/Claw Attack, Better Mina Run.
Stuff which require graphics and which:
- Win bulbs – Empty/Full
- Font for menus
Stuff which do not require graphics:
- Win/lose status and decleration:
Details of win/lose: \
- Check when Health becomes 0
- Drop Character – Lose Animation
- Play character’s Win animation
- Proper introduction screen to show you the keys
- KO (Knock out) for characters and wins counter + its interface
- Victory checker and stage clean-up = new game!
- Melee attacks Yes! I animated some today
- Pretty wool animation for interface
- Background Movement
- Character Selection